onEditorActivated
Definition
-- @/lua/ge/extensions/gameplay/statistic.lua:467
local function onEditorActivated()
timerStart("general/editor.time")
end
Callers
@/lua/ge/extensions/editor/preferences.lua
local function onEditorActivated()
imguiUtils.changeUIScale(editor.getPreference("ui.general.scale"))
@/lua/ge/extensions/editor/mainMenu.lua
local function onEditorActivated()
worldEditorCppApi.setAxisGizmoRenderPlane(editor.getPreference("gizmos.general.drawGizmoPlane"))
@/lua/ge/extensions/editor/cameraTransform.lua
local function onEditorActivated()
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veAeroDebug.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/main.lua
if extensions[name].onEditorActivated then
extensions[name].onEditorActivated()
end
if extensions[name].onEditorActivated then
extensions[name].onEditorActivated()
end
@/lua/ge/extensions/editor/assetManagementTool.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/vePowerTrain.lua
local function onEditorActivated()
requestDeviceStringUpdate()
@/lua/ge/extensions/editor/forestView.lua
local function onEditorActivated()
@/lua/ge/extensions/editor/inspector.lua
local function onEditorActivated()
valueInspector:initializeTables()
@/lua/ge/extensions/editor/assetBrowser.lua
local function onEditorActivated()
local asset = editor.selection["asset"]
@/lua/ge/extensions/editor/toolManager.lua
-- [Called every time the editor is entered.]
local function onEditorActivated()
if removeAllSplineToolMeshes() then
@/lua/ge/extensions/editor/assetDeduplicator.lua
local function onEditorActivated()
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
local function onEditorActivated()
-- we need to update (load) the material library so we can show the list of materials
@/lua/ge/extensions/editor/fileDialog.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/dynamicDecalsTool.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/headlessEditorTest.lua
local function onEditorActivated()
end
@/lua/ge/extensions/util/richPresence.lua
local function onEditorActivated()
msgFormat()
@/lua/ge/extensions/editor/levelSettings.lua
local function onEditorActivated()
editor.registerInspectorTypeHandler("level_settings", inspectorGui)
@/lua/ge/extensions/editor/sceneTree.lua
local function onEditorActivated()
onEditorObjectSelectionChanged()
@/lua/ge/extensions/editor/cefHelper.lua
local function onEditorActivated()
-- disabled for release due to bugs with the track editor
@/lua/ge/extensions/editor/materialEditor.lua
local function onEditorActivated()
getMaterials()
@/lua/ge/extensions/editor/engineAudioDebug.lua
local function onEditorActivated()
updateVehicleData()
@/lua/ge/extensions/editor/iconOverview.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/bulkRename.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/flowgraphEditor.lua
local function onEditorActivated()
if M.showSmallFgWindow then
@/lua/ge/extensions/editor/vizHelper.lua
local function onEditorActivated()
end
@/lua/ge/extensions/editor/resourceChecker.lua
local function onEditorActivated()