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onEditorActivated

Definition


-- @/lua/ge/extensions/gameplay/statistic.lua:467

local function onEditorActivated()
  timerStart("general/editor.time")
end

Callers

@/lua/ge/extensions/editor/preferences.lua

local function onEditorActivated()
  imguiUtils.changeUIScale(editor.getPreference("ui.general.scale"))
@/lua/ge/extensions/editor/mainMenu.lua

local function onEditorActivated()
  worldEditorCppApi.setAxisGizmoRenderPlane(editor.getPreference("gizmos.general.drawGizmoPlane"))
@/lua/ge/extensions/editor/cameraTransform.lua

local function onEditorActivated()
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veAeroDebug.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/main.lua
    if extensions[name].onEditorActivated then
      extensions[name].onEditorActivated()
    end
    if extensions[name].onEditorActivated then
      extensions[name].onEditorActivated()
    end
@/lua/ge/extensions/editor/assetManagementTool.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/vePowerTrain.lua

local function onEditorActivated()
  requestDeviceStringUpdate()
@/lua/ge/extensions/editor/forestView.lua

local function onEditorActivated()
@/lua/ge/extensions/editor/inspector.lua

local function onEditorActivated()
  valueInspector:initializeTables()
@/lua/ge/extensions/editor/assetBrowser.lua

local function onEditorActivated()
  local asset = editor.selection["asset"]
@/lua/ge/extensions/editor/toolManager.lua
-- [Called every time the editor is entered.]
local function onEditorActivated()
  if removeAllSplineToolMeshes() then
@/lua/ge/extensions/editor/assetDeduplicator.lua

local function onEditorActivated()
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua

local function onEditorActivated()
  -- we need to update (load) the material library so we can show the list of materials
@/lua/ge/extensions/editor/fileDialog.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/dynamicDecalsTool.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/headlessEditorTest.lua

local function onEditorActivated()
end
@/lua/ge/extensions/util/richPresence.lua

local function onEditorActivated()
  msgFormat()
@/lua/ge/extensions/editor/levelSettings.lua

local function onEditorActivated()
  editor.registerInspectorTypeHandler("level_settings", inspectorGui)
@/lua/ge/extensions/editor/sceneTree.lua

local function onEditorActivated()
  onEditorObjectSelectionChanged()
@/lua/ge/extensions/editor/cefHelper.lua

local function onEditorActivated()
  -- disabled for release due to bugs with the track editor
@/lua/ge/extensions/editor/materialEditor.lua

local function onEditorActivated()
  getMaterials()
@/lua/ge/extensions/editor/engineAudioDebug.lua

local function onEditorActivated()
  updateVehicleData()
@/lua/ge/extensions/editor/iconOverview.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/bulkRename.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/flowgraphEditor.lua

local function onEditorActivated()
  if M.showSmallFgWindow then
@/lua/ge/extensions/editor/vizHelper.lua

local function onEditorActivated()
end
@/lua/ge/extensions/editor/resourceChecker.lua

local function onEditorActivated()