setSuspect
Definition
-- @/lua/ge/extensions/gameplay/police.lua:308
local function setSuspect(id) -- changes a traffic vehicle's role to 'suspect'
local veh = gameplay_traffic.getTrafficData()[id or 0]
if veh then
--veh.tempRole = 'suspect'
veh:setRole('suspect')
veh.role:setAction('watchPolice')
veh.role.keepActionOnRefresh = true
end
end
Callers
@/lua/ge/extensions/gameplay/police.lua
if not suspectActive and suspectTimer <= 0 and traffic[id].role.name == 'standard' then
setSuspect(id)
suspectTimer = math.huge