-- @/lua/ge/extensions/gameplay/police.lua:123
local function removeProp(propId) -- removes a prop from the props list
local idx = arrayFindValueIndex(policePropIds, propId or 0)
if idx then
table.remove(policePropIds, idx)
end
end
if not getObjectByID(policePropIds[i]) then
removeProp(policePropIds[i])
end