onTrafficAction
Definition
-- @/lua/ge/extensions/gameplay/police.lua:476
local function onTrafficAction(id, action, data)
if gameplay_traffic.getTrafficData()[id] then
if action == 'changeRole' then
if data.name == 'police' then
if not policeVehs[id] then
policeVehs[id] = gameplay_traffic.getTrafficData()[id]
end
elseif data.prevName == 'police' then
if policeVehs[id] then
policeVehs[id] = nil
end
end
end
end
end
Callers
@/lua/ge/extensions/editor/trafficDebug.lua
local function onTrafficAction(id, action, data)
appendLog(id, action, data)