GE Lua Documentation

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insertProp

Definition


-- @/lua/ge/extensions/gameplay/police.lua:116

local function insertProp(propId) -- adds a prop to use for roadblocks
  local veh = getObjectByID(propId or 0)
  if veh and not gameplay_traffic.getTrafficData()[propId] and not arrayFindValueIndex(policePropIds, propId) then
    table.insert(policePropIds, propId)
  end
end

Callers

@/gameplay/missionTypes/evade/customNodes/roadblockPropsNode.lua
    for _, v in ipairs(self.pinIn.vehicleIds.value) do
      gameplay_police.insertProp(v)
    end