-- @/lua/ge/extensions/gameplay/police.lua:116
local function insertProp(propId) -- adds a prop to use for roadblocks
local veh = getObjectByID(propId or 0)
if veh and not gameplay_traffic.getTrafficData()[propId] and not arrayFindValueIndex(policePropIds, propId) then
table.insert(policePropIds, propId)
end
end
for _, v in ipairs(self.pinIn.vehicleIds.value) do
gameplay_police.insertProp(v)
end