-- @/lua/ge/extensions/gameplay/missions/unlocks.lua:330
M.depthIdSort = function(a,b)
if not a.unlocks or not b.unlocks or a.unlocks.depth == b.unlocks.depth then
return a.id < b.id
else
return a.unlocks.depth < b.unlocks.depth
end
end
end
local function depthIdSort(a,b)
if not a.unlocks or not b.unlocks or a.unlocks.depth == b.unlocks.depth then