randomBool
Definition
-- @/lua/ge/extensions/gameplay/missions/progress.lua:1699
randomBool = function()
return math.random() > 0.5
end,
Callers
@/gameplay/missionTypes/garageToGarage/constructor.lua
distance = gameplay_missions_progress.testHelper.randomNumber(100,2000),
success = gameplay_missions_progress.testHelper.randomBool(),
vehicle = gameplay_missions_progress.testHelper.randomVehicle()
@/gameplay/missionTypes/arrive/constructor.lua
return gameplay_missions_progress.testHelper.randomAttemptType(), {
success = gameplay_missions_progress.testHelper.randomBool()
}