GE Lua Documentation

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randomBool

Definition


-- @/lua/ge/extensions/gameplay/missions/progress.lua:1699
  randomBool = function()
    return math.random() > 0.5
  end,

Callers

@/gameplay/missionTypes/garageToGarage/constructor.lua
    distance = gameplay_missions_progress.testHelper.randomNumber(100,2000),
    success = gameplay_missions_progress.testHelper.randomBool(),
    vehicle = gameplay_missions_progress.testHelper.randomVehicle()
@/gameplay/missionTypes/arrive/constructor.lua
  return gameplay_missions_progress.testHelper.randomAttemptType(), {
    success = gameplay_missions_progress.testHelper.randomBool()
  }