GE Lua Documentation

Press F to search!

startBatchMode

Definition


-- @/lua/ge/extensions/gameplay/missions/progress.lua:1778

M.startBatchMode = function()
  batchMode = true
end

Callers

@/lua/ge/extensions/editor/missionEditor.lua
          if im.MenuItem1("Generate 1-5 Attempts for all Missions") then
            gameplay_missions_progress.startBatchMode()
            for _, mission in ipairs(missionList) do
          if im.MenuItem1("Generate 1-5 Attempts for random half of all Missions") then
            gameplay_missions_progress.startBatchMode()
            for _, mission in ipairs(missionList) do