missionHasQuickTravelUnlocked
Definition
-- @/lua/ge/extensions/gameplay/missions/progress.lua:1020
M.missionHasQuickTravelUnlocked = function(missionId)
local mission = gameplay_missions_missions.getMissionById(missionId)
if not mission then
plog("E", "", "Trying to missionHasQuickTravelUnlocked nonexistent mission by ID: " .. dumps(id))
return false
end
if not career_career or not career_career.isActive() then
return true
end
--return mission.saveData.quickTravelUnlocked or false
return true
end
Callers
@/lua/ge/extensions/freeroam/bigMapPoiProvider.lua
quickTravelAvailable = qtEnabled and true,
quickTravelUnlocked = qtEnabled and gameplay_missions_progress.missionHasQuickTravelUnlocked(elemData.missionId),
branchTagsSorted = tableKeysSorted(mission.unlocks.branchTags),