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flowMission

Definition


-- @/lua/ge/extensions/gameplay/missions/missions.lua:1093
M.flowMission  = function(C, ...) return require('/lua/ge/extensions/gameplay/missions/missionTypes/flowMission')(C, ...) end

Callers

@/gameplay/missionTypes/collection/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/simpleLapconfigScenario/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/aiRace/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/busMode/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/chase/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/knockAway/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/cannon/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/longjump/constructor.lua
return function(...)
  return gameplay_missions_missions.flowMission(C, ...)
end
@/gameplay/missionTypes/generatedTimeTrial/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/rallyLoop/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/arrive/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/rallyRoadSection/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/dragStripAPM/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/delivery/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/drift/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/evade/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/garageToGarage/constructor.lua
return function(...)
  return gameplay_missions_missions.flowMission(C, ...)
end
@/gameplay/missionTypes/hypermiling/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/crawl/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/precisionParking/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/scatterPickup/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/flowgraph/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/rallyStage/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/targetjump/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/timeTrial/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end
@/gameplay/missionTypes/dragStripRace/constructor.lua

return function(...) return gameplay_missions_missions.flowMission(C, ...) end