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onParkingVehiclesActivated

Definition


-- @/lua/ge/extensions/gameplay/missions/missionManager.lua:726

local function trafficActivated()
  if not taskData.active or not taskData.steps[taskData.currentStep] or not taskData.steps[taskData.currentStep].waitForTraffic then
    return
  end
  taskData.steps[taskData.currentStep].activated = true
end

Callers