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setForceReevaluateOpenPrompt

Definition


-- @/lua/ge/extensions/gameplay/markerInteraction.lua:609
M.setForceReevaluateOpenPrompt = function()
  forceReevaluateOpenPrompt = true
end

Callers

@/lua/ge/extensions/career/modules/delivery/progress.lua
  Engine.Audio.playOnce('AudioGui', 'event:>UI>Career>Buy_02')
  gameplay_markerInteraction.setForceReevaluateOpenPrompt(true)
  gameplay_rawPois.clear()
  end
  gameplay_markerInteraction.setForceReevaluateOpenPrompt()
end
@/lua/ge/extensions/career/modules/delivery/cargoScreen.lua
            end
            gameplay_markerInteraction.setForceReevaluateOpenPrompt()
          return true
        doSpawning()
        gameplay_markerInteraction.setForceReevaluateOpenPrompt()
      end
@/lua/ge/extensions/core/recoveryPrompt.lua
  end
  gameplay_markerInteraction.setForceReevaluateOpenPrompt()
    --extensions.hook("onCareerCustomTowHook")
@/lua/ge/extensions/career/modules/delivery/general.lua
        end
        gameplay_markerInteraction.setForceReevaluateOpenPrompt()
      return true
    end
    gameplay_markerInteraction.setForceReevaluateOpenPrompt()
  end
@/lua/ge/extensions/freeroam/bigMapMode.lua
  gameplay_markerInteraction.skipNextIconFading()
  --gameplay_markerInteraction.setForceReevaluateOpenPrompt()
  freeroam_bigMapMarkers.clearMarkers()
@/lua/ge/extensions/gameplay/markerInteraction.lua
local function clearCache()
  M.setForceReevaluateOpenPrompt()
end
  if enteredPlay then
    M.setForceReevaluateOpenPrompt()
  end