-- @/lua/ge/extensions/gameplay/markerInteraction.lua:613
M.onUIPlayStateChanged = function(enteredPlay)
if enteredPlay then
M.setForceReevaluateOpenPrompt()
end
end
function C:onUIPlayStateChanged(enteredPlay)
if enteredPlay then
function C:onUIPlayStateChanged(enteredPlay)
if enteredPlay then