setVehicleDirty
Definition
-- @/lua/ge/extensions/gameplay/garageMode.lua:49
local function setVehicleDirty(vehicleDirty, switchedToNewVehicle)
if not career_career.isActive() then return end
-- TODO disabled dirty vehicle in career because we got rid of the save button
--guihooks.trigger("garageVehicleDirtied", {vehicleDirty = vehicleDirty, switchedToNewVehicle = switchedToNewVehicle})
end
Callers
@/lua/ge/extensions/career/modules/painting.lua
close(true)
career_modules_inventory.setVehicleDirty(inventoryId)
career_saveSystem.saveCurrent({inventoryId})
@/lua/ge/extensions/career/modules/inventory.lua
local function setVehicleDirty(inventoryId)
dirtiedVehicles[inventoryId] = true
for vehId, inventoryId in pairs(vehIdToInventoryId) do
setVehicleDirty(inventoryId)
vehInfo.timeToAccess = vehInfo.timeToAccess - dtReal
setVehicleDirty(inventoryId)
if vehInfo.timeToAccess < 0 then
career_modules_fuel.minimumRefuelingCheck(vehObj:getId())
setVehicleDirty(inventoryId)
guihooks.trigger('ChangeState', {state = 'play'})
Engine.Audio.playOnce('AudioGui','event:>UI>Career>Buy_01')
setVehicleDirty(inventoryId)
end
vehicles[inventoryId].niceName = name
setVehicleDirty(inventoryId)
return true
@/lua/ge/extensions/gameplay/garageMode.lua
if state == "paint" then
setVehicleDirty(true)
end
setVehicleDirty(false)
setActive(false)
@/lua/ge/extensions/career/modules/insurance/insurance.lua
local function onAfterVehicleRepaired(vehInfo)
career_modules_inventory.setVehicleDirty(vehInfo.id)
local vehId = career_modules_inventory.getVehicleIdFromInventoryId(vehInfo.id)
vehInfo.delayReason = nil
career_modules_inventory.setVehicleDirty(inventoryId)
end
@/lua/ge/extensions/career/modules/tuning.lua
career_modules_vehiclePerformance.invalidateCertification(inventoryId)
career_modules_inventory.setVehicleDirty(inventoryId)
career_modules_playerAttributes.addAttributes({money=-shoppingCart.total}, {tags={"tuning", "buying"}, label="Tuned vehicle"})
@/lua/ge/extensions/career/modules/vehiclePerformance.lua
career_modules_inventory.getVehicles()[inventoryId].certificationData = certificationData
career_modules_inventory.setVehicleDirty(inventoryId)
return true
@/lua/ge/extensions/career/modules/partInventory.lua
end
career_modules_inventory.setVehicleDirty(inventoryId)
end