wrapUp
Definition
-- @/lua/ge/extensions/gameplay/drift/scoring.lua:508
-- preemptively "confirm" cached score
local function wrapUp()
local addedScore = math.floor(driftScore.cachedScore * driftScore.combo)
if addedScore < 1 then return false end
driftScore.score = driftScore.score + addedScore
resetCachedScore()
return addedScore
end
Callers
@/lua/ge/extensions/gameplay/drift/scoring.lua
local function wrapUpWithText()
local addedScore = wrapUp()
if addedScore then
local combo = driftScore.combo
local addedScore = wrapUp()
if not addedScore then return end