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setChallengeMode

Definition


-- @/lua/ge/extensions/gameplay/drift/general.lua:139

local function setChallengeMode(newChallengeMode)
  if newChallengeMode == challengeMode then return end

  challengeMode = newChallengeMode

  updateExtensions()
end

Callers

@/lua/ge/extensions/flowgraph/nodes/gameplay/drift/setDriftChallengeMode.lua
function C:work()
  gameplay_drift_general.setChallengeMode(self.pinIn.driftChallengeMode.value)
end
@/lua/ge/extensions/gameplay/drift/general.lua
    if context == "inFreeroam" then
      setChallengeMode("None")
    end
        if im.Combo2("##"..'t', presetPtr, s) then
          setChallengeMode(challengeModeList[presetPtr[0]+1])
        end