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getFrozen

Definition


-- @/lua/ge/extensions/gameplay/drift/general.lua:195

local function getFrozen()
  return frozen
end

Callers

@/lua/ge/extensions/gameplay/drift/scoreboard.lua
local function onDriftCompletedScored(data)
  if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then return end
  local scoreToSubstract = 0 -- do not count the quick messages scores as part of the score earned by the tiers
local function onDriftActiveDataFinished(data)
  if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then return end
@/lua/ge/extensions/gameplay/drift/quickMessages.lua

  if not gameplay_drift_general.getFrozen() then
    checkPrimaryConditions()
@/lua/ge/extensions/gameplay/drift/sounds.lua
  -- disable sound if drift system if paused or no UI app
  if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then
    activateContinuousDriftSound(continuousDriftSoundId, false)
@/lua/ge/extensions/gameplay/drift/drift.lua
local function onVehicleCrashStarted(crashStartData)
  if gameplay_walk.isWalking() or gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() or dtSim <= 0 then return end
@/lua/ge/extensions/gameplay/drift/stuntZones.lua

  if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then return end
@/lua/ge/extensions/gameplay/drift/scoring.lua
  end
  if gameplay_drift_general.getFrozen() then return end
      if gameplay_drift_drift.getIsDrifting() then
        if not gameplay_drift_general.getFrozen() then
          historicScoreTimer = historicScoreTimer + dtSim * historicScoresPerSecond
  if gameplay_drift_drift.getIsDrifting() then
    if not gameplay_drift_general.getFrozen() then
      calculateOneSideDriftCreepUp()