getFrozen
Definition
-- @/lua/ge/extensions/gameplay/drift/general.lua:195
local function getFrozen()
return frozen
end
Callers
@/lua/ge/extensions/gameplay/drift/scoreboard.lua
local function onDriftCompletedScored(data)
if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then return end
local scoreToSubstract = 0 -- do not count the quick messages scores as part of the score earned by the tiers
local function onDriftActiveDataFinished(data)
if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then return end
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
if not gameplay_drift_general.getFrozen() then
checkPrimaryConditions()
@/lua/ge/extensions/gameplay/drift/sounds.lua
-- disable sound if drift system if paused or no UI app
if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then
activateContinuousDriftSound(continuousDriftSoundId, false)
@/lua/ge/extensions/gameplay/drift/drift.lua
local function onVehicleCrashStarted(crashStartData)
if gameplay_walk.isWalking() or gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() or dtSim <= 0 then return end
@/lua/ge/extensions/gameplay/drift/stuntZones.lua
if gameplay_drift_general.getPaused() or gameplay_drift_general.getFrozen() then return end
@/lua/ge/extensions/gameplay/drift/scoring.lua
end
if gameplay_drift_general.getFrozen() then return end
if gameplay_drift_drift.getIsDrifting() then
if not gameplay_drift_general.getFrozen() then
historicScoreTimer = historicScoreTimer + dtSim * historicScoresPerSecond
if gameplay_drift_drift.getIsDrifting() then
if not gameplay_drift_general.getFrozen() then
calculateOneSideDriftCreepUp()