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getExtensionDebug

Definition


-- @/lua/ge/extensions/gameplay/drift/general.lua:190

local function getExtensionDebug(extName)
  if not debug or not loadedExtensions[extName] then return false end
  return loadedExtensions[extName].driftDebugInfo.default
end

Callers

@/lua/ge/extensions/gameplay/drift/display.lua
local function imguiDebug()
  if gameplay_drift_general.getExtensionDebug("gameplay_drift_display") then
    if im.Begin("Drift display") then
@/lua/ge/extensions/gameplay/drift/sounds.lua
local function imguiDebug()
  if gameplay_drift_general.getExtensionDebug("gameplay_drift_sounds") then
    -- simulate a transition from left to right or vice versa
@/lua/ge/extensions/gameplay/drift/destination.lua
local function onUpdate()
  isBeingDebugged = gameplay_drift_general.getExtensionDebug("gameplay_drift_destination")
  imguiDebug()
@/lua/ge/extensions/gameplay/drift/stuntZones.lua
local function imguiDebug()
  if gameplay_drift_general.getExtensionDebug("gameplay_drift_stuntZones") then
    if im.Begin("Drift stunt zones") then
@/lua/ge/extensions/gameplay/drift/scoring.lua

  isBeingDebugged = gameplay_drift_general.getExtensionDebug("gameplay_drift_scoring")
  imguiDebug(dtReal)
@/lua/ge/extensions/gameplay/drift/stallingSystem.lua
local function imguiDebug()
  if gameplay_drift_general.getExtensionDebug("gameplay_drift_stallingSystem") then
    if im.Begin("Drift stalling system") then
@/lua/ge/extensions/gameplay/drift/drift.lua

  isBeingDebugged = gameplay_drift_general.getExtensionDebug("gameplay_drift_drift")
  imguiDebug()
@/lua/ge/extensions/gameplay/drift/freeroam/driftSpots.lua
local function onUpdate(dtReal, dtSim, dtRaw)
  isBeingDebugged = gameplay_drift_general.getExtensionDebug("gameplay_drift_freeroam_driftSpots")
  imguiDebug()
@/lua/ge/extensions/gameplay/drift/quickMessages.lua

  isBeingDebugged = gameplay_drift_general.getExtensionDebug("gameplay_drift_quickMessages")
  imguiDebug()
@/lua/ge/extensions/gameplay/drift/bounds.lua
local function onUpdate()
  isBeingDebugged = gameplay_drift_general.getExtensionDebug("gameplay_drift_bounds")
  imguiDebug()
@/lua/ge/extensions/gameplay/drift/scoreboard.lua
local function imguiDebug()
  if gameplay_drift_general.getExtensionDebug("gameplay_drift_scoreboard") then
    if im.Begin("Drift scoreboard") then