onGetRawPoiListForLevel
Definition
-- @/lua/ge/extensions/gameplay/drift/freeroam/driftSpots.lua:404
local function onGetRawPoiListForLevel(levelIdentifier, elements)
loadAndSanitizeData()
-- todo: (optional) load data only when its requested by this function
-- todo. filter lines so only the current level lines are added
if career_career.isActive() or settings.getValue("enableDriftInFreeroam") then
for id, line in pairs(lines) do
local spot = gameplay_drift_saveLoad.getDriftSpotById(line.spotName)
local poi = {
data = {type = "driftSpot"},
id = "driftLineMarker##"..id,
spotId = line.spotName,
lineId = id,
markerInfo = {
driftLineMarker = {
pos = line.pos,
radius = line.scl:length()+2,
startDir = line.startDir,
markerObjects = line.markerObjects or {}
},
-- TODO: optional: add bigmap markers (if we want that)
}
}
if line.name == "lineOne" then
poi.markerInfo.bigmapMarker = { pos = line.pos, icon = "mission_drift_triangle", name = spot.info.name, description = "A drift spot on the map.", thumbnail = spot.info.preview, previews = {spot.info.preview}, quickTravelPosRotFunction = getBigMapTpPosRot}
if spot.saveData.scores[1] then
poi.markerInfo.bigmapMarker.description = poi.markerInfo.bigmapMarker.description .. "\n" .. string.format("Current Highscore: %d by %s.", spot.saveData.scores[1].score, spot.saveData.scores[1].licensePlate)
end
poi.markerInfo.bigmapMarker.aggregatePrimary = {label = 'bigMap.progressLabels.bestPoints', value = spot.saveData.scores[1] and spot.saveData.scores[1].score or "-"}
end
table.insert(elements, poi)
end
end
end
Callers
@/lua/ge/extensions/core/levels.lua
end
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local levelInfo = getLevelByName(levelIdentifier)
@/lua/ge/extensions/gameplay/missions/poiTest.lua
-- poi list stuff
local function onGetRawPoiListForLevel(levelIdentifier, elements)
for _, ps in ipairs(gameplay_sites_sitesManager.loadSites("gameplay/parkingSpotTests.sites.json").parkingSpots.sorted) do
@/lua/ge/extensions/career/modules/testDrive.lua
-- poi list stuff
local function onGetRawPoiListForLevel(levelIdentifier, elements)
formatTestDriveToRawPoi(elements)
@/lua/ge/extensions/freeroam/gasStations.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local facilities = freeroam_facilities.getFacilities(levelIdentifier)
@/lua/ge/extensions/career/modules/inventory.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
if next(inventoryIdToVehId) then
@/lua/ge/extensions/gameplay/drag/general.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
@/lua/ge/extensions/gameplay/missions/missions.lua
end
local function onGetRawPoiListForLevel(levelIdentifier, elements)
-- first add all missions of the current level
@/lua/ge/extensions/gameplay/crawl/general.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local trails = gameplay_crawl_saveSystem.getAllTrails()
@/lua/ge/extensions/career/modules/delivery/general.lua
-- poi list stuff
local function onGetRawPoiListForLevel(levelIdentifier, elements)
@/lua/ge/extensions/freeroam/facilities.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local facilities = getFacilities(levelIdentifier)
@/lua/ge/extensions/career/modules/inspectVehicle.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local inspectVehiclePoi = getInspectVehiclePoi()