GE Lua Documentation

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getIsCrashing

Definition


-- @/lua/ge/extensions/gameplay/drift/drift.lua:882

local function getIsCrashing()
  return isCrashing
end

Callers

@/lua/ge/extensions/gameplay/drift/quickMessages.lua
    conditionData.timeToNoCrash = conditionData.timeToNoCrash - data.dt
    if gameplay_drift_drift.getIsCrashing() then
      return "failed"