getCurrDegAngleSigned
Definition
-- @/lua/ge/extensions/gameplay/drift/drift.lua:862
local function getCurrDegAngleSigned()
return (currDegAngle or 0) * sign(currDegAngleSign or 0)
end
Callers
@/lua/ge/extensions/gameplay/drift/scoring.lua
currDriftTimeToCombo = currDriftTimeToCombo + dtSim
if currDriftTimeToCombo >= scoreOptions.comboOptions.oneSideDrift.timeToCreepup and currDriftIncrement < scoreOptions.comboOptions.oneSideDrift.maxIncrements and math.abs(gameplay_drift_drift.getCurrDegAngleSigned()) >= scoreOptions.comboOptions.oneSideDrift.minAngle then
addComboCreepUp(scoreOptions.comboOptions.oneSideDrift.creepUp, scoreOptions.comboOptions.oneSideDrift.creepLow)
@/lua/ge/extensions/gameplay/drift/display.lua
local airspeed = gameplay_drift_drift.getAirSpeed() or 0
local angle = gameplay_drift_drift.getCurrDegAngleSigned() or 0
local isDrifting = gameplay_drift_drift.getIsDrifting()