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getCurrDegAngleSigned

Definition


-- @/lua/ge/extensions/gameplay/drift/drift.lua:862

local function getCurrDegAngleSigned()
  return (currDegAngle or 0) * sign(currDegAngleSign or 0)
end

Callers

@/lua/ge/extensions/gameplay/drift/scoring.lua
  currDriftTimeToCombo = currDriftTimeToCombo + dtSim
  if currDriftTimeToCombo >= scoreOptions.comboOptions.oneSideDrift.timeToCreepup and currDriftIncrement < scoreOptions.comboOptions.oneSideDrift.maxIncrements and math.abs(gameplay_drift_drift.getCurrDegAngleSigned()) >= scoreOptions.comboOptions.oneSideDrift.minAngle then
    addComboCreepUp(scoreOptions.comboOptions.oneSideDrift.creepUp, scoreOptions.comboOptions.oneSideDrift.creepLow)
@/lua/ge/extensions/gameplay/drift/display.lua
  local airspeed =  gameplay_drift_drift.getAirSpeed() or 0
  local angle = gameplay_drift_drift.getCurrDegAngleSigned() or 0
  local isDrifting = gameplay_drift_drift.getIsDrifting()