onDriftSpinout
Definition
-- @/lua/ge/extensions/gameplay/drift/display.lua:79
local function onDriftSpinout()
guihooks.trigger("setDriftRealtimeFail", "Spinout!")
-- Ensure UI resets remaining time and creep immediately on spinout
--guihooks.trigger("setDriftRemainingComboTime", 0)
--guihooks.trigger("setDriftRealtimeCreep", 0)
guiData.realtimeRemainingComboTime = 0
guiData.realtimeCreep = 0
guihooks.queueStream("drift", guiData)
creepSmoother:set(0)
clearRt()
end
Callers
@/lua/ge/extensions/gameplay/drift/sounds.lua
local function onDriftSpinout()
playDriftCanceledSound()
@/lua/ge/extensions/flowgraph/modules/driftModule.lua
function C:onDriftSpinout()
self:addCallback("spinout")
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
local function onDriftSpinout()
driftFailed()
@/lua/ge/extensions/gameplay/drift/scoring.lua
local function onDriftSpinout()
onDriftFailed()
@/lua/ge/extensions/gameplay/drift/scoreboard.lua
local function onDriftSpinout()
driftFailed()
@/lua/ge/extensions/gameplay/drift/statistics.lua
local function onDriftSpinout()
gameplay_statistic.metricAdd("drift/spinOuts", 1)