onDriftCrash
Definition
-- @/lua/ge/extensions/gameplay/drift/display.lua:66
local function onDriftCrash()
guihooks.trigger("setDriftRealtimeFail", "Crashed!")
-- Ensure UI resets remaining time and creep immediately on crash
--guihooks.trigger("setDriftRemainingComboTime", 0)
--guihooks.trigger("setDriftRealtimeCreep", 0)
guiData.realtimeRemainingComboTime = 0
guiData.realtimeCreep = 0
guihooks.queueStream("drift", guiData)
creepSmoother:set(0)
clearRt()
end
Callers
@/lua/ge/extensions/gameplay/drift/scoreboard.lua
local function onDriftCrash()
driftFailed()
@/lua/ge/extensions/gameplay/drift/statistics.lua
local function onDriftCrash()
gameplay_statistic.metricAdd("drift/crashes", 1)
@/lua/ge/extensions/gameplay/drift/sounds.lua
local function onDriftCrash()
playDriftCanceledSound()
@/lua/ge/extensions/gameplay/drift/scoring.lua
local function onDriftCrash()
onDriftFailed()
@/lua/ge/extensions/flowgraph/modules/driftModule.lua
function C:onDriftCrash()
self:addCallback("crash")
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
local function onDriftCrash()
driftFailed()