GE Lua Documentation

Press F to search!

saveWaypoint

Definition


-- @/lua/ge/extensions/gameplay/drag/saveSystem.lua:603

M.saveWaypoint = function(waypoint, filePath)
  return jsonWriteFile(filePath, waypoint, true)
end

Callers

@/lua/ge/extensions/editor/dragRaceEditor/waypoints.lua
  local filePath = levelPath .. waypoint.id .. ".waypoint.json"
  return dragSaveSystem.saveWaypoint(waypoint, filePath)
end
      if waypoint then
        M.saveWaypoint(waypoint)
      end