-- @/lua/ge/extensions/gameplay/drag/saveSystem.lua:603
M.saveWaypoint = function(waypoint, filePath)
return jsonWriteFile(filePath, waypoint, true)
end
local filePath = levelPath .. waypoint.id .. ".waypoint.json"
return dragSaveSystem.saveWaypoint(waypoint, filePath)
end
if waypoint then
M.saveWaypoint(waypoint)
end