-- @/lua/ge/extensions/gameplay/drag/saveSystem.lua:595
M.saveStrip = function(strip, filePath)
return jsonWriteFile(filePath, strip, true)
end
local filePath = levelPath .. strip.id .. ".strip.json"
return dragSaveSystem.saveStrip(strip, filePath)
end
if strip then
M.saveStrip(strip)
end