GE Lua Documentation

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setRacerDial

Definition


-- @/lua/ge/extensions/gameplay/drag/dragBridge.lua:332

M.setRacerDial = function(vehicleId, dialValue)
  return gameplay_drag_general.setRacerDial(vehicleId, dialValue)
end

Callers

@/lua/ge/extensions/gameplay/drag/dragBridge.lua
M.setRacerDial = function(vehicleId, dialValue)
  return gameplay_drag_general.setRacerDial(vehicleId, dialValue)
end
@/lua/ge/extensions/gameplay/drag/general.lua

local function setRacerDial(vehicleId, dialValue)
  if not dragData then
    if d and d.racerId and d.value then
      if setRacerDial(d.racerId, d.value) then
        successCount = successCount + 1