GE Lua Documentation

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getTimers

Definition


-- @/lua/ge/extensions/gameplay/drag/dragBridge.lua:280

M.getTimers = function(vehicleId)
  local dragData = gameplay_drag_general._getDragData()
  if not dragData then return {} end
  if not dragData.racers[vehicleId] then return {} end
  return dragData.racers[vehicleId].timers or {}
end

Callers

@/lua/ge/extensions/gameplay/drag/general.lua

local function getTimers(vehicleId)
  if not dragData then return end
@/lua/ge/extensions/flowgraph/nodes/gameplay/dragRace/dragTimes.lua

  local timerData = gameplay_drag_dragBridge.getTimers(vehId)