-- @/lua/ge/extensions/gameplay/crawl/utils.lua:1057
local function onVehicleFlippedUpright(crawlerId)
local state = crawlStates[crawlerId]
if not state or not state.crawlerData then
return
end
applyPenalty(crawlerId, 'vehicleFlippedUpright')
gameplay_crawl_display.showVehicleFlippedUprightMessage()
end