GE Lua Documentation

Press F to search!

getLastRecoveryCheckpointIndex

Definition


-- @/lua/ge/extensions/gameplay/crawl/utils.lua:1394

local function getLastRecoveryCheckpointIndex(crawlerId)
  if not crawlerId then
    return 0
  end

  local state = crawlStates[crawlerId]
  if not state or not state.active then
    return 0
  end

  return state.lastRecoveryCheckpointIndex
end

Callers

@/lua/ge/extensions/gameplay/crawl/flowgraphBridge.lua

  return gameplay_crawl_utils.getLastRecoveryCheckpointIndex(activeCrawlerId)
end
@/lua/ge/extensions/gameplay/crawl/crawlFlowgraphBridge.lua

  return gameplay_crawl_utils.getLastRecoveryCheckpointIndex(bridgeState.activeCrawlerId)
end