-- @/lua/ge/extensions/gameplay/crawl/utils.lua:1185
local function drawMarkers(dtReal, dtSim, dtRaw)
if markersVisibleForPath == nil then
return
end
for crawlerId, state in pairs(crawlStates) do
if state.active then
updateCrawlMarkerModes(state.trail, crawlerId)
end
end
if markers then
markers.render(dtReal, dtSim)
end
end
end
drawMarkers(dtReal, dtSim, dtRaw)
if isPreviewMode then