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drawMarkers

Definition


-- @/lua/ge/extensions/gameplay/crawl/utils.lua:1185

local function drawMarkers(dtReal, dtSim, dtRaw)
  if markersVisibleForPath == nil then
    return
  end

  for crawlerId, state in pairs(crawlStates) do
    if state.active then
      updateCrawlMarkerModes(state.trail, crawlerId)
    end
  end

  if markers then
    markers.render(dtReal, dtSim)
  end
end

Callers

@/lua/ge/extensions/gameplay/crawl/utils.lua
  end
  drawMarkers(dtReal, dtSim, dtRaw)
  if isPreviewMode then