getPlayerTrailStats
Definition
-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:824
local function getPlayerTrailStats(trailId)
local trail = M.getPlayerCrawlTrailById(trailId)
if trail then
return {
bestTime = trail.saveData.bestTime,
bestPenaltyPoints = trail.saveData.bestPenaltyPoints,
attempts = trail.saveData.attempts
}
end
return nil
end
Callers
@/lua/ge/extensions/gameplay/crawl/crawlFlowgraphBridge.lua
M.getPlayerTrailStats = function(trailId)
return gameplay_crawl_saveSystem.getPlayerTrailStats(trailId)
end
@/lua/ge/extensions/gameplay/crawl/general.lua
local trailStats = gameplay_crawl_saveSystem.getPlayerTrailStats(trail._filePath)
if trailStats and trailStats.bestPenaltyPoints < math.huge then
local trailStats = gameplay_crawl_saveSystem.getPlayerTrailStats(elem.trailId)
if trailStats then
@/lua/ge/extensions/gameplay/crawl/flowgraphBridge.lua
M.getPlayerTrailStats = function(trailId)
return gameplay_crawl_saveSystem.getPlayerTrailStats(trailId)
end