getAllTrailFiles
Definition
-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:614
M.getAllTrailFiles = function(levelPath)
return listFiles(levelPath, "trail")
end
Callers
@/lua/ge/extensions/gameplay/crawl/saveSystem.lua
function M.getAllTrails()
local trailFiles = M.getAllTrailFiles()
local trails = {}
@/lua/ge/extensions/editor/crawlEditor.lua
local function loadAllObjects()
local trailFiles = gameplay_crawl_saveSystem.getAllTrailFiles()
local pathFiles = gameplay_crawl_saveSystem.getAllPathFiles()