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getAllPathFiles

Definition


-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:622

M.getAllPathFiles = function(levelPath)
  return listFiles(levelPath, "path")
end

Callers

@/lua/ge/extensions/gameplay/crawl/saveSystem.lua
function M.getAllPaths()
  local pathFiles = M.getAllPathFiles()
  local paths = {}
@/lua/ge/extensions/editor/crawlEditor.lua
  local trailFiles = gameplay_crawl_saveSystem.getAllTrailFiles()
  local pathFiles = gameplay_crawl_saveSystem.getAllPathFiles()
  local boundaryFiles = gameplay_crawl_saveSystem.getAllBoundaryFiles()