getAllPathFiles
Definition
-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:622
M.getAllPathFiles = function(levelPath)
return listFiles(levelPath, "path")
end
Callers
@/lua/ge/extensions/gameplay/crawl/saveSystem.lua
function M.getAllPaths()
local pathFiles = M.getAllPathFiles()
local paths = {}
@/lua/ge/extensions/editor/crawlEditor.lua
local trailFiles = gameplay_crawl_saveSystem.getAllTrailFiles()
local pathFiles = gameplay_crawl_saveSystem.getAllPathFiles()
local boundaryFiles = gameplay_crawl_saveSystem.getAllBoundaryFiles()