getAllBoundaryFiles
Definition
-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:618
M.getAllBoundaryFiles = function(levelPath)
return listFiles(levelPath, "boundary")
end
Callers
@/lua/ge/extensions/gameplay/crawl/saveSystem.lua
function M.getAllBoundaries()
local boundaryFiles = M.getAllBoundaryFiles()
local boundaries = {}
@/lua/ge/extensions/editor/crawlEditor.lua
local pathFiles = gameplay_crawl_saveSystem.getAllPathFiles()
local boundaryFiles = gameplay_crawl_saveSystem.getAllBoundaryFiles()
local startingPositionFiles = gameplay_crawl_saveSystem.getAllStartingPositionFiles()