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getAllBoundaryFiles

Definition


-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:618

M.getAllBoundaryFiles = function(levelPath)
  return listFiles(levelPath, "boundary")
end

Callers

@/lua/ge/extensions/gameplay/crawl/saveSystem.lua
function M.getAllBoundaries()
  local boundaryFiles = M.getAllBoundaryFiles()
  local boundaries = {}
@/lua/ge/extensions/editor/crawlEditor.lua
  local pathFiles = gameplay_crawl_saveSystem.getAllPathFiles()
  local boundaryFiles = gameplay_crawl_saveSystem.getAllBoundaryFiles()
  local startingPositionFiles = gameplay_crawl_saveSystem.getAllStartingPositionFiles()