ensurePlayerSaveDirectories
Definition
-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:684
local function ensurePlayerSaveDirectories()
-- Ensure the crawl trails save directory exists
if not FS:directoryExists(playerSavePathFreeroam) then
FS:directoryCreate(playerSavePathFreeroam)
log('D', logTag, 'Created crawl trails save directory: ' .. playerSavePathFreeroam)
end
end
Callers
@/lua/ge/extensions/gameplay/crawl/general.lua
clear(true)
gameplay_crawl_saveSystem.ensurePlayerSaveDirectories()
end