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ensurePlayerSaveDirectories

Definition


-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:684

local function ensurePlayerSaveDirectories()
  -- Ensure the crawl trails save directory exists
  if not FS:directoryExists(playerSavePathFreeroam) then
    FS:directoryCreate(playerSavePathFreeroam)
    log('D', logTag, 'Created crawl trails save directory: ' .. playerSavePathFreeroam)
  end
end

Callers

@/lua/ge/extensions/gameplay/crawl/general.lua
  clear(true)
  gameplay_crawl_saveSystem.ensurePlayerSaveDirectories()
end