addNewPlayerScore
Definition
-- @/lua/ge/extensions/gameplay/crawl/saveSystem.lua:771
local function addNewPlayerScore(trailId, time, penaltyPoints)
local trail = M.getPlayerCrawlTrailById(trailId)
if not trail then
-- Mission trails may not be in player trail list, which is expected
log("D", logTag, "Trail not found in player list (likely mission trail): " .. tostring(trailId))
return
end
local saveData = trail.saveData
local currentDate = os.time()
local isNewBestTime = false
local isNewBestPenaltyPoints = false
-- Update best time if this is better (and time is valid)
if time and time > 0 and time < saveData.bestTime then
saveData.bestTime = time
saveData.bestTimeDate = currentDate
isNewBestTime = true
end
-- Update best penalty points if this is better (lower is better)
if penaltyPoints and penaltyPoints >= 0 and penaltyPoints < saveData.bestPenaltyPoints then
saveData.bestPenaltyPoints = penaltyPoints
saveData.bestPenaltyPointsDate = currentDate
isNewBestPenaltyPoints = true
end
-- Increment attempt counter
saveData.attempts = saveData.attempts + 1
-- Save the updated data
savePlayerCrawlTrailScoresForTrailById(trailId)
return {
isNewBestTime = isNewBestTime,
isNewBestPenaltyPoints = isNewBestPenaltyPoints,
bestTime = saveData.bestTime,
bestPenaltyPoints = saveData.bestPenaltyPoints
}
end
Callers
@/lua/ge/extensions/gameplay/crawl/general.lua
if trailId then
gameplay_crawl_saveSystem.addNewPlayerScore(trailId, time, points)
end