GE Lua Documentation

Press F to search!

showStartedCrawlMessage

Definition


-- @/lua/ge/extensions/gameplay/crawl/display.lua:61

local function showStartedCrawlMessage()
  ui_message("ui.crawl.startedCrawl", nil, "startedCrawl")
end

Callers

@/lua/ge/extensions/gameplay/crawl/utils.lua

    gameplay_crawl_display.showStartedCrawlMessage()
    gameplay_crawl_display.showPointsMessage(crawlerData.points or 0)
  state.events.crawlStarted = true
  gameplay_crawl_display.showStartedCrawlMessage()
  if state.crawlerData then