GE Lua Documentation

Press F to search!

onGameStateUpdate

Definition


-- @/lua/ge/extensions/util/richPresence.lua:191

local function onGameStateUpdate(state)
  msgFormat()
end

Callers

@/lua/ge/extensions/gameplay/statistic.lua
  if fileDataCareer then
    M.onGameStateUpdate()
  end

local function onGameStateUpdate(newState)
  if realtimer == 0 and fileDataCareer then