SetItemAllowOverlap
Definition
-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:376
-- Deprecated / Obsolete
function M.SetItemAllowOverlap()
imgui.SetItemAllowOverlap()
end
Callers
@/lua/ge/extensions/editor/inspector.lua
imgui.SameLine(imgui.GetWindowWidth() - 40 * editor.getPreference("ui.general.scale"));
imgui.SetItemAllowOverlap()
setHeaderMenu(groupName)
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
function M.SetItemAllowOverlap()
imgui.SetItemAllowOverlap()
end
@/lua/ge/extensions/editor/levelValidator.lua
end
im.SetItemAllowOverlap()
im.PopStyleColor()
@/lua/ge/extensions/editor/sceneTree.lua
imgui.Selectable1("##" .. label, node.selected or node.dragSelected, imgui.SelectableFlags_SpanAllColumns)
imgui.SetItemAllowOverlap()
local selectableHovered = imgui.IsItemHovered()