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SeparatorText

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:324
function M.SeparatorText(string_label)
  if string_label == nil then log("E", "", "Parameter 'string_label' of function 'SeparatorText' cannot be nil, as the c type is 'const char *'") ; return end
  imgui.SeparatorText(string_label)
end

Callers

@/lua/ge/extensions/editor/dynamicDecals/textures.lua
  if tags and tagsWithReferences then
    -- im.SeparatorText("Tags")
    -- for _, tag in ipairs(tags) do
    -- end
    -- im.SeparatorText("Tags With References")
    for _, tag in ipairs(tags) do
    if #sel > 1 then
      im.SeparatorText("Bulk Change")
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
  if string_label == nil then log("E", "", "Parameter 'string_label' of function 'SeparatorText' cannot be nil, as the c type is 'const char *'") ; return end
  imgui.SeparatorText(string_label)
end
@/lua/ge/extensions/editor/forestEditor.lua
    im.Columns(1, "assetInspectorGuiForestItem_columns")
    im.SeparatorText("Parallax Mapping Properties")
    im.Columns(2, "assetInspectorGuiForestItem_columns")

    im.SeparatorText("Mesh Preview")
    local size = im.GetContentRegionAvailWidth()