IsItemDeactivatedAfterEdit
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:1078
function M.IsItemDeactivatedAfterEdit() return imgui.IsItemDeactivatedAfterEdit() end
Callers
@/lua/ge/extensions/editor/roadSpline.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Width", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Position", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Tex Length", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Render Priority", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Fade In", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Fade Out", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Paint Margin", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Paint Material", { old = sliderPreEditState, new = groupMgr.deepCopyGroup(selGroup) }, groupMgr.singleGroupEditUndo, groupMgr.singleGroupEditRedo, true)
@/lua/ge/extensions/util/groundModelDebug.lua
end
if im.IsItemDeactivatedAfterEdit() then
distance[0] = clamp(distance[0], 0, 60)
end
if im.IsItemDeactivatedAfterEdit() then
tileSize[0] = clamp(tileSize[0], 0.5, 1)
end
if im.IsItemDeactivatedAfterEdit() then
depthScale[0] = clamp(depthScale[0], 0.1, 10)
@/lua/ge/extensions/flowgraph/nodes/debug/comment.lua
im.SliderFloat('##Alpha',self.alpha,0,1)
if im.IsItemDeactivatedAfterEdit() then
reason = "Changed alpha of comment."
if im.ColorEdit4("##BgClr",self.backgroundColor) then self:refreshColors() end
if im.IsItemDeactivatedAfterEdit() then
reason = "Changed background color of comment."
if im.ColorEdit4("##BorderClr",self.borderColor) then self:refreshColors() end
if im.IsItemDeactivatedAfterEdit() then
reason = "Changed border color of comment."
if im.ColorEdit4("##TextClr",self.textColor) then self:refreshColors() end
if im.IsItemDeactivatedAfterEdit() then
reason = "Changed text color of comment."
@/lua/ge/extensions/editor/drivePathEditor.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Delay Time", { old = sliderPreEditState, new = splineMgr.deepCopyDrivePathSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Starting Node", { old = sliderPreEditState, new = splineMgr.deepCopyDrivePathSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Route Speed", { old = sliderPreEditState, new = splineMgr.deepCopyDrivePathSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Aggression", { old = sliderPreEditState, new = splineMgr.deepCopyDrivePathSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Num Laps", { old = sliderPreEditState, new = splineMgr.deepCopyDrivePathSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
@/lua/ge/extensions/editor/sidewalkSpline.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Vertical Offset", { old = sliderPreEditState, new = splineMgr.deepCopySidewalkSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Jitter", { old = sliderPreEditState, new = splineMgr.deepCopySidewalkSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Alignment Priority", { old = sliderPreEditState, new = splineMgr.deepCopySidewalkSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Random Seed", { old = sliderPreEditState, new = splineMgr.deepCopySidewalkSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
selSpline.distributionGroups = kit.buildDistributionGroups(selSpline)
end
if im.IsItemDeactivatedAfterEdit() then
selSpline.distributionGroups = kit.buildDistributionGroups(selSpline)
@/lua/ge/extensions/editor/rallyEditor/drivelineTab.lua
-- Regenerate spline when user releases the slider
if im.IsItemDeactivatedAfterEdit() then
self.drivelineV3:convertDrivelineToSpline()
@/lua/ge/extensions/editor/decalSpline.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Spacing", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Pitch Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Random Seed", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Component 1 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Component 2 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Component 3 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Component 4 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Rows", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Columns", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Frame", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Scale", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Rows", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Columns", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Frame", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Scale", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Rows", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Columns", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Frame", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Scale", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Rows", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Number of Columns", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Frame", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Decal Scale", { old = sliderPreEditState, new = splineMgr.deepCopyDecalSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
@/lua/ge/extensions/editor/dynamicDecals/widgets.lua
end
ended = ended or im.IsItemDeactivatedAfterEdit()
end
ended = ended or im.IsItemDeactivatedAfterEdit()
im.PopItemWidth()
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
im.PopItemWidth()
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
if editor.getPreference("dynamicDecalsTool.general.debug") then
end
ended = ended or im.IsItemDeactivatedAfterEdit()
im.PopItemWidth()
end
ended = ended or im.IsItemDeactivatedAfterEdit()
im.PopItemWidth()
end
ended = ended or im.IsItemDeactivatedAfterEdit()
end
ended = ended or im.IsItemDeactivatedAfterEdit()
im.PopItemWidth()
@/lua/ge/extensions/editor/masterSpline.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Auto Banking Strength", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Auto Banking Falloff", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Position", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust DOI", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Terraform Margin", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Terraform Falloff", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Terraform Roughness", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Terraform Scale", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Base Width", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Slope Avoidance", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Added Width Blend", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Banking Strength", { old = sliderPreEditState, new = splineMgr.deepCopyMasterSpline(selSpline) }, splineMgr.lightSplineUndo, splineMgr.lightSplineRedo, true)
@/lua/ge/extensions/editor/meshSpline.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Spacing", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Vertical Offset", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Pitch Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Yaw Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Roll Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Spline Random Seed", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Main Weight", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Alias 1 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Alias 2 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Alias 3 Weight", { old = sliderPreEditState, new = splineMgr.deepCopyMeshSpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
@/lua/ge/extensions/flowgraph/nodes/macro/integrated.lua
if im.IsItemDeactivatedAfterEdit() then
reason = "Changed color of Integrated Node."
@/lua/ge/extensions/editor/api/gui.lua
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if bit.band(extra_flags, imgui.InputTextFlags_EnterReturnsTrue) ~= 0 then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit() or res
else
else
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if bit.band(extra_flags, imgui.InputTextFlags_EnterReturnsTrue) ~= 0 then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit() or res
else
else
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
editor.uiColorPicker4(label, col.clr, flags, nil, editEnded)
if editEnded then editEnded[0] = editEnded[0] or imgui.IsItemDeactivatedAfterEdit() end
uiSliderFloat(label..'##clrMetallic', col.pbr[1], 0, 1, "Metallic: %0.3f", nil)
if editEnded then editEnded[0] = editEnded[0] or imgui.IsItemDeactivatedAfterEdit() end
uiSliderFloat(label..'##clrRoughness', col.pbr[2], 0, 1, "Roughness: %0.3f", nil)
uiSliderFloat(label..'##clrRoughness', col.pbr[2], 0, 1, "Roughness: %0.3f", nil)
if editEnded then editEnded[0] = editEnded[0] or imgui.IsItemDeactivatedAfterEdit() end
uiSliderFloat(label..'##clrClearcoat', col.pbr[3], 0, 1, "Clearcoat: %0.3f", nil)
uiSliderFloat(label..'##clrClearcoat', col.pbr[3], 0, 1, "Clearcoat: %0.3f", nil)
if editEnded then editEnded[0] = editEnded[0] or imgui.IsItemDeactivatedAfterEdit() end
uiSliderFloat(label..'##clrClearcoatRoughness', col.pbr[4], 0, 1, "Clearcoat Roughness: %0.3f", nil)
uiSliderFloat(label..'##clrClearcoatRoughness', col.pbr[4], 0, 1, "Clearcoat Roughness: %0.3f", nil)
if editEnded then editEnded[0] = editEnded[0] or imgui.IsItemDeactivatedAfterEdit() end
imgui.EndPopup()
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded and editEnded[0] ~= true then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded and editEnded[0] ~= true then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded and editEnded[0] ~= true then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
if editEnded and editEnded[0] ~= true then
editEnded[0] = imgui.IsItemDeactivatedAfterEdit()
end
@/lua/ge/extensions/editor/assemblySpline.lua
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Spacing", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Vertical Offset", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Sag", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Pitch Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Yaw Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Roll Jitter", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Spline Random Seed", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Base Weight", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Variation Weight", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Bridge Base Weight", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)
end
if im.IsItemDeactivatedAfterEdit() then
editor.history:commitAction("Adjust Bridge Variation Weight", { old = sliderPreEditState, new = splineMgr.deepCopyAssemblySpline(selSpline) }, splineMgr.singleSplineEditUndo, splineMgr.singleSplineEditRedo, true)