IoFontsGetCount
Definition
-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:165
function M.IoFontsGetCount()
return imgui.IoFontsGetCount()
end
Callers
@/lua/ge/extensions/ui/console.lua
-- if im.IoFontsGetCount and im.IoFontsGetCount()>1 then
-- im.PushFont2(1)
-- if im.IoFontsGetCount and im.IoFontsGetCount()>1 then
-- im.PopFont()
@/lua/ge/extensions/editor/gen/ui.lua
local im = ui_imgui
--lo('== UI:'..tostring(im.IoFontsGetCount())) --..':'..tostring(im.GetColorU321(im.Col_WindowBg))..':'..tostring(im.Col_WindowBg))
for i = 1,im.IoFontsGetCount() do
-- lo('?? for_font:'..ffi.string(im.IoFontsGetName(i)))
@/lua/ge/extensions/core/settings/settings.lua
local fontToApply = imguiFonts[appliedLanguage] or imguiFonts["default"]
for index=0, ui_imgui.IoFontsGetCount() - 1 do
if ffi.string(ui_imgui.IoFontsGetName(index)) == fontToApply then
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
function M.IoFontsGetCount()
return imgui.IoFontsGetCount()
end
@/lua/ge/extensions/editor/api/gui.lua
local fonts = {}
for i = 0, imgui.IoFontsGetCount() - 1 do
table.insert(fonts,