ImTextureHandler
Definition
-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:199
function M.ImTextureHandler(path)
local res = imgui.ImTextureHandler()
res:setID(path)
return res
end
Callers
@/lua/ge/extensions/editor/api/gui.lua
res.path = path
res.tex = imgui.ImTextureHandler(path)
if not res.tex then return nil end
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
function M.ImTextureHandler(path)
local res = imgui.ImTextureHandler()
res:setID(path)
@/lua/ge/extensions/editor/resourceChecker/resourceUtil.lua
if d and d ~= "" and FS:fileExists(d) then
local tex = im.ImTextureHandler(d)
local size = tex:getSize()
@/lua/common/extensions/ui/imguiUtils.lua
res.path = path
res.tex = imgui.ImTextureHandler(path)
res.texId = res.tex:getID()