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ImGuiListClipper_Begin

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:1967
function M.ImGuiListClipper_Begin(ImGuiListClipper_ctx, int_items_count, float_items_height)
  if float_items_height == nil then float_items_height = -1 end
  ImGuiListClipper_ctx:Begin(int_items_count, float_items_height)
end

Callers

@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTextView.lua

  im.ImGuiListClipper_Begin(clipper, numLines, fontSize)
  im.ImGuiListClipper_Step(clipper)
@/lua/ge/extensions/editor/slotTrafficEditor.lua
          else
            im.ImGuiListClipper_Begin(clipper, #roadsArray)
            while im.ImGuiListClipper_Step(clipper) do
@/lua/ge/extensions/editor/assetManagementTool.lua
    listClip = imgui.ImGuiListClipper()
    imgui.ImGuiListClipper_Begin(listClip, totalRowCount)
    listClip = imgui.ImGuiListClipper()
    imgui.ImGuiListClipper_Begin(listClip, #invalidLinkFiles)
    listClip = imgui.ImGuiListClipper()
    imgui.ImGuiListClipper_Begin(listClip, #invalidFilenames)
    listClip = imgui.ImGuiListClipper()
    imgui.ImGuiListClipper_Begin(listClip, #delinkFilenames)
    listClip = imgui.ImGuiListClipper()
    imgui.ImGuiListClipper_Begin(listClip, #relinkFilenames)
@/lua/ge/extensions/ui/console.lua
      local listClip = im.ImGuiListClipper()
      im.ImGuiListClipper_Begin(listClip,lines_count,lines_height)
  --     local listClip = im.ImGuiListClipper()
  --     im.ImGuiListClipper_Begin(listClip,lines_count,lines_height)
  --     print("----------")