ImGuiListClipper_Begin
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:1967
function M.ImGuiListClipper_Begin(ImGuiListClipper_ctx, int_items_count, float_items_height)
if float_items_height == nil then float_items_height = -1 end
ImGuiListClipper_ctx:Begin(int_items_count, float_items_height)
end
Callers
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTextView.lua
im.ImGuiListClipper_Begin(clipper, numLines, fontSize)
im.ImGuiListClipper_Step(clipper)
@/lua/ge/extensions/editor/slotTrafficEditor.lua
else
im.ImGuiListClipper_Begin(clipper, #roadsArray)
while im.ImGuiListClipper_Step(clipper) do
@/lua/ge/extensions/editor/assetManagementTool.lua
listClip = imgui.ImGuiListClipper()
imgui.ImGuiListClipper_Begin(listClip, totalRowCount)
listClip = imgui.ImGuiListClipper()
imgui.ImGuiListClipper_Begin(listClip, #invalidLinkFiles)
listClip = imgui.ImGuiListClipper()
imgui.ImGuiListClipper_Begin(listClip, #invalidFilenames)
listClip = imgui.ImGuiListClipper()
imgui.ImGuiListClipper_Begin(listClip, #delinkFilenames)
listClip = imgui.ImGuiListClipper()
imgui.ImGuiListClipper_Begin(listClip, #relinkFilenames)
@/lua/ge/extensions/ui/console.lua
local listClip = im.ImGuiListClipper()
im.ImGuiListClipper_Begin(listClip,lines_count,lines_height)
-- local listClip = im.ImGuiListClipper()
-- im.ImGuiListClipper_Begin(listClip,lines_count,lines_height)
-- print("----------")