ImDrawList_AddImageQuad
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:2096
function M.ImDrawList_AddImageQuad(ImDrawList_ctx, ImTextureID_user_texture_id, ImVec2_p1, ImVec2_p2, ImVec2_p3, ImVec2_p4, ImVec2_uv1, ImVec2_uv2, ImVec2_uv3, ImVec2_uv4, ImU32_col)
if ImVec2_uv1 == nil then ImVec2_uv1 = M.ImVec2(0,0) end
if ImVec2_uv2 == nil then ImVec2_uv2 = M.ImVec2(1,0) end
if ImVec2_uv3 == nil then ImVec2_uv3 = M.ImVec2(1,1) end
if ImVec2_uv4 == nil then ImVec2_uv4 = M.ImVec2(0,1) end
if ImU32_col == nil then ImU32_col = IM_COL32_WHITE end
ImDrawList_ctx:AddImageQuad(ImTextureID_user_texture_id, ImVec2_p1, ImVec2_p2, ImVec2_p3, ImVec2_p4, ImVec2_uv1, ImVec2_uv2, ImVec2_uv3, ImVec2_uv4, ImU32_col)
end
Callers