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ImDrawList_AddCircleFilled

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:2052
function M.ImDrawList_AddCircleFilled(ImDrawList_ctx, ImVec2_center, float_radius, ImU32_col, int_num_segments)
  if int_num_segments == nil then int_num_segments = 0 end
  ImDrawList_ctx:AddCircleFilled(ImVec2_center, float_radius, ImU32_col, int_num_segments)
end

Callers

@/lua/ge/extensions/editor/sensorConfigurationEditor.lua
    im.ImDrawList_AddLine(drawList, im.ImVec2(markerX, sliderStart.y), im.ImVec2(markerX, sliderEnd.y), markerColor, 4)
    im.ImDrawList_AddCircleFilled(drawList, im.ImVec2(markerX, sliderStart.y + sliderHeight * 0.5), 8, markerColor)
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
-- im.ImDrawList_AddLine(dl, localToGlobalPos(x1, y1), localToGlobalPos(x1, my), whiteColor, lineThickness)
-- im.ImDrawList_AddCircleFilled(im.GetWindowDrawList(), statusCirclePos, size, color, 12)
-- ImVec2 imgui_GetMousePos()