GetWindowWidth
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:102
function M.GetWindowWidth() return imgui.GetWindowWidth() end
Callers
@/lua/ge/extensions/editor/resourceChecker.lua
end
local window = im.GetWindowWidth()
local rightB
@/lua/ge/extensions/editor/multiSpawnManager.lua
comboWidth = im.GetWindowWidth() * 0.6
inputWidth = 100 * im.uiscale[0]
@/lua/ge/extensions/editor/inspector.lua
end
imgui.SameLine(imgui.GetWindowWidth() - 40 * editor.getPreference("ui.general.scale"));
imgui.SetItemAllowOverlap()
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
im.Columns(2, "geoPanel", true)
im.SetColumnWidth(0, (im.GetWindowWidth()-0)*(env.ui['model_on'] and 4/7 or 3/5))
if #daedata.alod > 0 then
im.SetColumnWidth(0, flipwidth)
im.SetColumnWidth(1, (im.GetWindowWidth()-(butwidth+flipwidth))/2)
im.SetColumnWidth(2, (im.GetWindowWidth()-(butwidth+flipwidth))/2)
im.SetColumnWidth(1, (im.GetWindowWidth()-(butwidth+flipwidth))/2)
im.SetColumnWidth(2, (im.GetWindowWidth()-(butwidth+flipwidth))/2)
-- im.Text('FLIP')
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
local function navigationRow()
local piecePositions = partitionWidth(im.GetWindowWidth(), 46, 5)
im.SetCursorPosX(piecePositions[1]+10)
local function smallSetButtons(name, values, size, relative, displayNames)
local pos = partitionWidth(im.GetWindowWidth(), size.x, #values)
local old
im.Separator()
local size = im.ImVec2(im.GetWindowWidth()-2,24)
if im.Button(translateLanguage("ui.trackBuilder.trackSettings.alignTrackToCam", "Align Track to Camera"),size) then
im.SameLine()
im.SetCursorPosX(im.GetWindowWidth()-25)
if editor.uiIconImageButton(editor.icons.undo, size or im.ImVec2(20,20), style.colorGreen) then
im.SameLine()
im.SetCursorPosX(im.GetWindowWidth()-25)
if editor.uiIconImageButton(editor.icons.undo, size or im.ImVec2(20,20), style.colorGreen) then
im.SetColumnWidth(1, 50)
im.SetColumnWidth(2, im.GetWindowWidth() - 85)
im.Text("#")
local p = pieceInfo.free.curve
local xPositions = partitionWidth(im.GetWindowWidth(),48,includeSplit and 5 or 4)
local side = p.direction[0] == -1 and "left" or "right"
local function straightParameters(includeSplit)
local xPositions = partitionWidth(im.GetWindowWidth(),48,includeSplit and 3 or 2)
local p = pieceInfo.free.forward
local p = pieceInfo.free.spiral
local xPositions = partitionWidth(im.GetWindowWidth(),48,4)
local side = p.direction[0] == -1 and "left" or "right"
local p = pieceInfo.free.scurve
local xPositions = partitionWidth(im.GetWindowWidth(),48,4)
im.SetCursorPosX(xPositions[1])
local p = pieceInfo.free.loop
local xPositions = partitionWidth(im.GetWindowWidth(),48,4)
im.SetCursorPosX(xPositions[1])
local p = pieceInfo.free.bezier
local xPositions = partitionWidth(im.GetWindowWidth(),50,4)
local piecePositions = partitionWidth(im.GetWindowWidth(), 48, 5)
-- first row
if not menuItems.advancedPieces.isOpen[0] or not menuSettings.hidePieces.value[0] then
local piecePositions = partitionWidth(im.GetWindowWidth(), 48, 5)
im.SetCursorPosX(piecePositions[1]+1)
im.Spacing()
im.SetCursorPosX(im.GetWindowWidth()/2 - 100)
if im.Button(translateLanguage("ui.trackbuilder.menus.openAdvancedPieces","Open Advanced Pieces"),im.ImVec2(200,50)) then
local selectorPositions = partitionWidth(im.GetWindowWidth(), 100, 2)
im.SetCursorPosX(selectorPositions[1])
@/lua/ge/extensions/editor/sceneTree.lua
local mousePos = imgui.GetMousePos()
if mousePos.x < imgui.GetWindowPos().x + imgui.GetWindowWidth() - 16 then
instance.mouseDragStartPos = mousePos
@/lua/ge/extensions/editor/shapeEditor.lua
im.PushStyleColor2(im.Col_ChildBg, im.ImColorByRGB(0,0,0,64).Value)
im.BeginChild1("shapeEditorMenu", menuSize(im.GetWindowWidth(),im.GetWindowHeight()), true )
im.PopStyleColor()
@/lua/ge/extensions/editor/flowgraph/properties.lua
im.TextUnformatted('( Repeat )')
im.SameLine(im.GetWindowWidth() - 110)
if im.Button("Set Once", im.ImVec2(90, 22)) then
im.TextUnformatted('( Once )')
im.SameLine(im.GetWindowWidth() - 110)
if im.Button("Set Repeat", im.ImVec2(90, 22)) then
@/lua/ge/extensions/editor/gen/lib/ui.lua
im.Columns(2, 'right_'..width, border)
im.SetColumnWidth(0, im.GetWindowWidth() - width)
im.SetColumnWidth(1, width)
@/lua/ge/extensions/editor/materialEditor.lua
if hover == 1 then y1 = y1 - ts.y - 2 end
local x2 = (smol == 1) and (x1 + ts.x + 3) or (x1 + im.GetWindowWidth())
local y2 = y1 + ts.y + ((smol == 1) and 4 or 1)
@/lua/ge/extensions/editor/gen/ui.lua
im.Columns(2, 'right_'..width, border)
im.SetColumnWidth(0, im.GetWindowWidth() - width)
im.SetColumnWidth(1, width)
im.Columns(3, 'right_'..100, false)
-- im.SetColumnWidth(0, im.GetWindowWidth() - (24 + bsize*nbut))
im.Columns(nbut+1, 'right_'..bsize, false)
im.SetColumnWidth(0, im.GetWindowWidth() - (24 + bsize*nbut))
for i=1,nbut do
-- im.Columns(2, 'rScope', false)
-- im.SetColumnWidth(0, im.GetWindowWidth() - rightPanelWidth)
-- im.SetColumnWidth(1, rightPanelWidth)
-- local roofTypeWidth = 400
-- im.SetColumnWidth(0, 00) --im.GetWindowWidth() - roofTypeWidth)
-- im.SetColumnWidth(1, 400) -- roofTypeWidth)
im.Columns(2, 'rLabels', false) -- U._PRD == 0 and true or false)
im.SetColumnWidth(0, im.GetWindowWidth() - (rightPanelWidth+10))
im.SetColumnWidth(1, rightPanelWidth-dw)
im.SetColumnWidth(0, im.GetWindowWidth() - (rightPanelWidth))
-- im.SetColumnWidth(1, 60)
-- 320
im.BeginChild1('CONTROLS', im.ImVec2(im.GetWindowWidth(), im.GetWindowHeight() - vspace), false)
-- im.Indent(8)
im.Columns(3, 'rSpacing', false)
local margin = im.GetWindowWidth()/6
local marginInCol = 12
im.SetColumnWidth(0, margin)
im.SetColumnWidth(1, im.GetWindowWidth() - 2*margin)
im.SetColumnWidth(2, margin)
-- if im.InputFloat("Spacing###", v_spacing, 0.1, 20.0) then
im.PushItemWidth(im.GetWindowWidth() - 2*(margin + marginInCol + 40))
if im.SliderFloat('Spacing', v_spacing, 0.1, 20.0, '%.1f') then
-- im.Columns(2, 'right_'..200, true)
-- im.SetColumnWidth(0, im.GetWindowWidth() - width)
-- im.SetColumnWidth(1, width)
im.Columns(2) --, 'right_'..width)
im.SetColumnWidth(0, im.GetWindowWidth()/2)
im.SetColumnWidth(1, im.GetWindowWidth()/2)
im.SetColumnWidth(0, im.GetWindowWidth()/2)
im.SetColumnWidth(1, im.GetWindowWidth()/2)
@/lua/ge/extensions/editor/camPathEditor.lua
if im.BeginPopupModal('Load new replay') then
local window_width = im.GetWindowWidth()
local text
@/lua/ge/extensions/editor/api/gui.lua
local clipRectMin = imgui.ImVec2(winPos.x, winPos.y)
local clipRectMax = imgui.ImVec2(winPos.x + imgui.GetWindowWidth(), winPos.y + imgui.GetWindowHeight())
if imgui.GetScrollMaxY() > 0 then -- Doesn't highlight the area under the scrollbar
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
if setColumnWidth then
im.SetColumnWidth(0, im.GetWindowWidth() / 4)
setColumnWidth = false
@/lua/ge/extensions/editor/crawlEditor.lua
im.Separator()
if im.BeginChild1("LeftPanel", im.ImVec2(im.GetWindowWidth() * 0.4, 0), true) then