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GetLengthArrayCharPtr

Definition


-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:213
  function M.GetLengthArrayCharPtr(array) return #array end

Callers

@/lua/ge/extensions/editor/missionEditor/progressSingle.lua
      if self._editing then
        im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,-1))
        -- display char limit
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
  im.TextColored(style.textColor, translateLanguage("ui.trackBuilder.saveLoad.description", "Description"))
  im.InputTextMultiline("##description", saveSettings.description, im.GetLengthArrayCharPtr(saveSettings.description), im.ImVec2(-1.0, im.GetTextLineHeight() * 3))
  im.Combo1(translateLanguage("ui.trackBuilder.saveLoad.difficulty", 'Difficulty'), saveSettings.difficulty, difficulty)
@/lua/ge/extensions/editor/missionEditor/objectives.lua
      if self._editing then
        im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,-1))
        -- display char limit
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
    if popup_max_height_in_items == nil then popup_max_height_in_items = -1 end
    if items_count == nil then items_count = M.GetLengthArrayCharPtr(items) end
    return imgui.Combo1(label, current_item, items, items_count, popup_max_height_in_items)
@/lua/ge/extensions/editor/missionEditor/progressSetup.lua
      if self._editing then
        im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,-1))
        -- display char limit
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
      if self._editing then
        im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,math.max(im.GetContentRegionAvail().y, 500)))
        -- display char limit