GetLengthArrayCharPtr
Definition
-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:213
function M.GetLengthArrayCharPtr(array) return #array end
Callers
@/lua/ge/extensions/editor/missionEditor/progressSingle.lua
if self._editing then
im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,-1))
-- display char limit
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
im.TextColored(style.textColor, translateLanguage("ui.trackBuilder.saveLoad.description", "Description"))
im.InputTextMultiline("##description", saveSettings.description, im.GetLengthArrayCharPtr(saveSettings.description), im.ImVec2(-1.0, im.GetTextLineHeight() * 3))
im.Combo1(translateLanguage("ui.trackBuilder.saveLoad.difficulty", 'Difficulty'), saveSettings.difficulty, difficulty)
@/lua/ge/extensions/editor/missionEditor/objectives.lua
if self._editing then
im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,-1))
-- display char limit
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
if popup_max_height_in_items == nil then popup_max_height_in_items = -1 end
if items_count == nil then items_count = M.GetLengthArrayCharPtr(items) end
return imgui.Combo1(label, current_item, items, items_count, popup_max_height_in_items)
@/lua/ge/extensions/editor/missionEditor/progressSetup.lua
if self._editing then
im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,-1))
-- display char limit
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
if self._editing then
im.InputTextMultiline("##facEditor", self._text[1], im.GetLengthArrayCharPtr(self._text[1]), im.ImVec2(-1,math.max(im.GetContentRegionAvail().y, 500)))
-- display char limit