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EndTabItem

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:996
function M.EndTabItem() imgui.EndTabItem() end

Callers

@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veFlexbodyDebug.lua
        renderSingleFlexmeshUI()
        im.EndTabItem()
      end
        renderAllFlexmeshesUI()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/dynamicDecals/fonts.lua
        end
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/assemblySpline.lua
          selectedTab = 0
          im.EndTabItem()
        end
          selectedTab = 1
          im.EndTabItem()
        end
          selectedTab = 2
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/forestEditor.lua
        im.EndChild()
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/roadSpline.lua
          selectedTab = 0
          im.EndTabItem()
        end
          selectedTab = 1
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/visualization.lua
        tabNo = 1
        im.EndTabItem()
      end
        tabNo = 2
        im.EndTabItem()
      end
        tabNo = 3
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/biomeTool.lua
      imgui.PopStyleVar()
      imgui.EndTabItem()
    end
      imgui.PopStyleVar()
      imgui.EndTabItem()
    end
@/lua/ge/extensions/editor/dataBlockEditor.lua
          im.EndChild()
          im.EndTabItem()
        end
          im.EndChild()
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/aiTests.lua
        tabRoute()
        im.EndTabItem()
      end
        tabParams()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/decalEditor.lua
        displayTemplates()
        im.EndTabItem()
      end
        displayInstances()
        im.EndTabItem()
      end
@/lua/ge/extensions/gameplay/statistic.lua
        end
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/missionEditor.lua
        im.EndChild()
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
        im.EndChild()
        im.EndTabItem()
      end
          im.EndChild()
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/trafficSignalsEditor.lua
        tabCtrlDefinitionTypes()
        im.EndTabItem()
      end
        tabCtrlDefinitionStates()
        im.EndTabItem()
      end
        tabInstances()
        im.EndTabItem()
      end
        tabControllers()
        im.EndTabItem()
      end
        tabSequences()
        im.EndTabItem()
      end
        tabSimulation()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/trafficDebug.lua
        drawTab = drawGeneralTab
        im.EndTabItem()
      end
        drawTab = drawVehiclesTab
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/shapeEditor.lua

        im.EndTabItem()
      end

        im.EndTabItem()
      end
        displayTree(nodes)
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
        _updateSelectedMaterial(matHover)
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/flowgraph/legend.lua
        im.Text(item.name .. cp)
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/vehicleEditor/veToolbar.lua
        staticEditorToolbar()
        im.EndTabItem()
      end
        liveEditorToolbar()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/raceEditor.lua
          end
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/roadArchitect.lua
        selectedTab = 1
        im.EndTabItem()
      end
        selectedTab = 2
        im.EndTabItem()
      end
        selectedTab = 3
        im.EndTabItem()
      end
        selectedTab = 4
        im.EndTabItem()
      end

      im.EndTabItem()
    end
      end
      im.EndTabItem()
    end

      im.EndTabItem()
    end
      im.tooltip('On loading a session, the saved terrain (.png) file will also be loaded to the map (checked), otherwise only the road network data will be loaded (unchecked).')
      im.EndTabItem()
    end
@/lua/ge/extensions/editor/rendererComponents.lua
        renderSettingsTab(entry, tabName)
        im.EndTabItem()
      end
      --   renderBloomTab()
      --   im.EndTabItem()
      -- end
        renderDepthOfFieldTab()
        im.EndTabItem()
      end
        renderHDRLightingTab();
        im.EndTabItem()
      end
        renderLightRaysTab()
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/meshSpline.lua
          selectedTab = 0
          im.EndTabItem()
        end
          selectedTab = 1
          im.EndTabItem()
        end
          selectedTab = 2
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/resourceChecker.lua
          im.Text("SFXSpace: "..tostring(scene.SFXSpace))
          im.EndTabItem()
        end
          end
          im.EndTabItem()
        end
        matTab()
        im.EndTabItem()
      end
        resTab()
        im.EndTabItem()
      end
        statsTab()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/particleEditor.lua
      end
      im.EndTabItem()
    end
      end
      im.EndTabItem()
    end
@/lua/ge/extensions/editor/sitesEditor.lua
          end
          im.EndTabItem()
        end
@/lua/ge/extensions/util/screenshotCreator.lua

        im.EndTabItem()
      end

        im.EndTabItem()
      end
        end
        im.EndTabItem()
      end

        im.EndTabItem()
@/lua/ge/extensions/editor/masterSpline.lua
          selectedTab = 0
          im.EndTabItem()
        end
          selectedTab = 1
          im.EndTabItem()
        end
          selectedTab = 2
          im.EndTabItem()
        end
          selectedTab = 3
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/decalSpline.lua
            im.EndChild()
            im.EndTabItem()
          end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veJBeamPicker.lua

        im.EndTabItem()
      end

        im.EndTabItem()
      end
@/lua/ge/extensions/editor/assetManagementTool.lua
          duplicatedAssetsUi()
          imgui.EndTabItem()
        end
        linkCheckerUi()
        imgui.EndTabItem()
      end
        delinkerUi()
        imgui.EndTabItem()
      end
        relinkerUi()
        imgui.EndTabItem()
      end
        assetNamingCheckerUi()
        imgui.EndTabItem()
      end
@/lua/ge/extensions/editor/sidewalkSpline.lua
          selectedTab = 0
          im.EndTabItem()
        end
          selectedTab = 1
          im.EndTabItem()
        end
          selectedTab = 2
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/trafficManager.lua
        tabVehicleSelector()
        im.EndTabItem()
      end
        tabVehicleManager()
        im.EndTabItem()
      end
@/lua/ge/extensions/editor/rallyEditor.lua
            end
            im.EndTabItem()
          end
@/lua/ge/extensions/editor/dynamicDecals/browser.lua
          tab.guiFn()
          im.EndTabItem()
        end
@/lua/ge/extensions/editor/driftDataEditor.lua
          driftStuntZonesEditor()
          im.EndTabItem()
        end
          M.clearStuntZonesEditor()
          im.EndTabItem()
        end