EndChild
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:87
function M.EndChild() imgui.EndChild() end
Callers
@/lua/ge/extensions/gameplay/drift/quickMessages.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/decalSpline.lua
im.PopStyleVar()
im.EndChild()
im.EndTabItem()
@/lua/ge/extensions/flowgraph/nodes/scene/raceLineParking.lua
im.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/news.lua
end
im.EndChild()
@/lua/ge/extensions/editor/sitesEditor/sortedListDisplay.lua
end
im.EndChild()
end
im.EndChild()
end
if im.GetCursorPosX() + im.CalcTextSize(t).x + 10 > totalWidth then
im.EndChild()
im.BeginChild1(t, im.ImVec2(0, 22), false)
im.EndChild()
if removeTag then
@/lua/ge/extensions/flowgraph/nodes/input/blacklistAction.lua
im.EndDisabled()
im.EndChild()
if im.IsItemClicked() then
im.EndDisabled()
im.EndChild()
if clk or im.IsItemClicked() then
end
im.EndChild()
im.EndCombo()
@/lua/ge/extensions/editor/dragRaceEditor/waypoints.lua
im.EndChild()
end
im.EndChild()
end
@/lua/ge/extensions/editor/forestEditor.lua
var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
im.EndChild()
end
end
im.EndChild()
im.NextColumn()
im.EndChild()
if im.Button("Save##SaveCurrentTextureSetButton") then
end
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
im.EndChild()
end
end
im.EndChild()
im.EndPopup()
var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
im.EndChild()
end
@/lua/ge/extensions/career/modules/partInventory.lua
end
imgui.EndChild()
imgui.EndChild()
imgui.EndChild()
imgui.EndChild()
imgui.SameLine()
end
imgui.EndChild()
imgui.End()
@/lua/ge/extensions/editor/gen/ui.lua
im.EndChild()
@/lua/ge/extensions/editor/flowgraph/garbageDebug.lua
im.PopFont()
im.EndChild()
if im.IsItemHovered() and im.IsMouseReleased(0) then
@/lua/ge/extensions/editor/raceEditor/pathnodes.lua
im.tooltip("Shift-Drag in the world to create a new pathnode.")
im.EndChild()
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/fileDialog.lua
im.Columns(1, "FileViewColumns")
im.EndChild()
im.EndChild()
im.EndChild()
im.EndChild()
end
im.EndChild()
im.Columns(1, "FileDialogMainColumn")
end
im.EndChild()
@/lua/ge/extensions/editor/util/vehicleSelectUtil.lua
im.Columns(1)
im.EndChild()
@/lua/ge/extensions/flowgraph/nodes/gameplay/race/imRaceTimes.lua
end
--im.EndChild()
end
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
end
im.EndChild()
if not mgr.allowEditing then im.EndDisabled() end
@/lua/ge/extensions/editor/rallyEditor.lua
-- im.EndChild() -- end top-toolbar
currentWindow:draw(mouseInfo, dtReal, dtSim, dtRaw)
im.EndChild() -- end top-toolbar
im.EndChild() -- end tabs-child
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
end
im.EndChild()
im.NextColumn()
end
im.EndChild()
@/lua/ge/extensions/editor/flowgraph/history.lua
end
im.EndChild()
self:End()
@/lua/ge/extensions/editor/missionEditor.lua
end
im.EndChild()
im.EndPopup()
end
im.EndChild()
im.EndPopup()
im.EndChild()
im.BeginChild1("missionList", im.ImVec2(areaWidth, -1), true)
end
im.EndChild()
end
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
@/lua/ge/extensions/editor/shapeEditor.lua
im.NextColumn()
im.EndChild()
-- end
-- im.EndChild()
end
im.EndChild()
if lodBrokenMesh then
end
im.EndChild()
shapePrev:setInputEnabled(not im.IsItemHovered())
@/lua/ge/extensions/editor/missionEditor/layers.lua
end
--im.EndChild()
im.NextColumn()
@/lua/ge/extensions/editor/createObjectTool.lua
end
imgui.EndChild()
imgui.EndPopup()
@/lua/ge/extensions/editor/dynamicDecals/settings.lua
end
im.EndChild()
end
im.EndChild()
@/lua/ge/extensions/gameplay/missions/missionTypes/editorHelper.lua
im.Columns(1)
im.EndChild()
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamModifierLeakVis.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/driftDataEditor.lua
im.EndChild()
M.drawElementDetail(driftData.stuntZones[selectedStuntZoneIndex])
im.EndChild()
end
im.EndChild()
end
im.EndChild()
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
end
im.EndChild()
im.NextColumn()
end
im.EndChild()
if notificationState == 1 then
@/lua/ge/extensions/editor/bulkRename.lua
imgui.EndChild()
end
@/lua/ge/extensions/editor/crawlEditor.lua
im.EndChild()
end
im.EndChild()
end
@/lua/ge/extensions/editor/undoHistory.lua
end
imgui.EndChild()
end
imgui.EndChild()
imgui.Columns(1)
@/lua/ge/extensions/editor/raceEditor/tools.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/flowgraph/main.lua
im.DockSpace(self.fgEditor.dockspaces["NE_Main_Dockspace"], im.ImVec2(0, 0), im.DockNodeFlags_None)
im.EndChild()
im.NextColumn()
end
im.EndChild()
im.PopStyleColor()
@/lua/ge/extensions/editor/assetBrowser.lua
end
im.EndChild()
end
end
im.EndChild()
if im.IsItemHovered() then
end
im.EndChild()
if material.selectedInABView then im.TextColored(im.GetStyleColorVec4(im.Col_ButtonActive), material.name) else im.TextUnformatted(material.name) end
im.EndChild()
end
im.EndChild()
end
im.EndChild()
var.meshPreview:ImGui_Image(var.meshPreviewRenderSize[1],var.meshPreviewRenderSize[2])
im.EndChild()
end
im.Columns(1)
im.EndChild()
end}},
im.Columns(1)
im.EndChild()
end
@/lua/ge/extensions/editor/util/plotHelperUtil.lua
im.EndChild()
end
@/lua/ge/extensions/editor/flowgraph/overview.lua
]]
im.EndChild()
end
@/lua/ge/extensions/editor/roadEditor.lua
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/aiTests.lua
im.EndChild()
im.SameLine()
im.EndChild()
end
@/lua/ge/extensions/editor/trafficDebug.lua
im.EndChild()
im.SameLine()
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
end
im.EndChild()
im.TreePop()
end
im.EndChild()
im.TreePop()
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/sceneTree.lua
imgui.EndChild()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/linkedSet.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/rallyEditor/pacenotes/pacenoteForm.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/windows.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/iconOverview.lua
end
imgui.EndChild()
end
@/lua/ge/extensions/editor/toolUtilities/materialSelectionMgr.lua
end
im.EndChild()
editor.endWindow()
@/lua/ge/extensions/editor/objectTool.lua
end
imgui.EndChild()
end
@/lua/ge/extensions/editor/flowgraph/welcome.lua
im.EndGroup()
--im.EndChild()
end
im.EndChild()
end
im.EndGroup()
--im.EndChild()
--im.ImDrawList_AddRect(im.GetWindowDrawList(), im.GetItemRectMin(), im.GetItemRectMax(), im.GetColorU322(im.ImVec4(1, 0, 0, 1)))
@/lua/ge/extensions/editor/dynamicDecals/brushes.lua
end
im.EndChild()
@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
end
im.EndChild()
end
im.EndChild()
end
im.EndChild()
else
end
im.EndChild()
arrowPressed = nil
im.EndChild()
end
@/lua/ge/extensions/editor/dataBlockEditor.lua
end
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
@/lua/ge/extensions/editor/inspector.lua
end
imgui.EndChild()
end
end
imgui.EndChild()
imgui.Columns(1)
@/lua/ge/extensions/editor/rallyEditor/notebookInfo.lua
end
im.EndChild() -- codrivers list child window
im.EndChild() -- codriver form child window
end
@/lua/ge/extensions/editor/raceEditor/timeTrials.lua
im.EndChild()
end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veFlexbodyDebug.lua
end
im.EndChild()
end
@/lua/ge/extensions/util/groundModelDebug.lua
im.Columns(1)
im.EndChild()
im.TreePop()
im.Columns(1)
im.EndChild()
-- im.Columns(1)
-- im.EndChild()
@/lua/ge/extensions/editor/preferences.lua
pageListGui(preferencesPages)
imgui.EndChild()
imgui.SameLine()
imgui.EndChild()
imgui.EndChild()
imgui.EndChild()
imgui.EndChild()
end
imgui.EndChild()
end
@/lua/ge/extensions/editor/barriersEditor.lua
end
im.EndChild()
im.NextColumn()
end
im.EndChild()
if flip then
@/lua/ge/extensions/gameplay/drift/drift.lua
im.EndChild()
end
@/lua/ge/extensions/editor/camPathEditor.lua
end
im.EndChild()
im.EndChild()
end
end
im.EndChild()
im.tooltip('The path will repeat when it reaches the end')
im.EndChild()
@/lua/ge/extensions/editor/mainToolbar.lua
end
im.EndChild()
im.EndGroup()
end
im.EndChild()
end
im.EndChild()
@/lua/ge/extensions/editor/toolUtilities/meshAuditionMgr.lua
end
im.EndChild()
im.PopItemWidth()
@/lua/ge/extensions/editor/meshSpline.lua
end -- End of tab content.
im.EndChild()
end -- End of TabContentChild.
@/lua/ge/extensions/util/screenshotCreator.lua
end
im.EndChild()
im.EndChild()
im.EndChild()
im.EndChild()
im.EndChild()
im.EndChild()
im.EndChild()
im.EndChild()
end
im.EndChild()
im.SameLine()
end
im.EndChild()
im.SameLine()
end
im.EndChild()
end
end
im.EndChild()
end
im.EndChild()
end
im.EndChild()
else
@/lua/ge/extensions/flowgraph/nodes/types/string.lua
--im.EndChild()
end
@/lua/ge/extensions/editor/api/core.lua
end
imgui.EndChild()
imgui.Separator()
@/lua/ge/extensions/editor/trafficSignalsEditor.lua
im.EndChild()
im.SameLine()
end
im.EndChild()
end
end
im.EndChild()
end
end
im.EndChild()
im.SameLine()
end
im.EndChild()
end
end
im.EndChild()
im.SameLine()
end
im.EndChild()
end
@/lua/ge/extensions/editor/multiSpawnManager.lua
im.SameLine()
im.EndChild()
end
im.EndChild()
im.Columns(1)
im.EndChild()
editor.endModalWindow()
@/lua/ge/extensions/editor/roadSpline.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/textures.lua
drawTextureTiles(textures.getTextureFiles(), decalTextureTextFilter)
im.EndChild()
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/util/zoneSelectorUtil.lua
end
im.EndChild()
else
end
im.EndChild()
else
@/lua/ge/extensions/editor/dynamicDecals/history.lua
end
im.EndChild()
im.NextColumn()
end
im.EndChild()
im.Columns(1)
im.Columns(1)
im.EndChild()
end
@/lua/ge/extensions/editor/decalEditor.lua
end
im.EndChild()
im.EndChild()
end
@/lua/ge/extensions/editor/perfProfiler.lua
im.EndChild()
im.EndPopup()
im.HighlightText(result.name, search.matchString)
im.EndChild()
if im.IsItemClicked() then
im.Text(table.concat(column.keys, " / "))
im.EndChild()
if im.IsItemClicked() then
@/lua/ge/extensions/editor/flowgraph/events.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/trafficManager.lua
end
im.EndChild()
end
im.EndChild()
im.tooltip("Places a new traffic light marker here.")
im.EndChild()
im.EndChild()
@/lua/ge/extensions/editor/api/gui.lua
imgui.PopStyleColor()
imgui.EndChild()
return res or txtres
@/lua/ge/extensions/gameplay/util/crashDetection.lua
im.EndChild()
end
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
end
im.EndChild() -- pacenotes child window
im.SameLine()
@/lua/ge/extensions/editor/raceEditor/startPositions.lua
im.tooltip("Shift-Drag in the world to create a new starting position.")
im.EndChild()
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/raceEditor/testing.lua
end
im.EndChild()
end
self.race:inDrawEventlog(self.race.vehIds[1], im)
im.EndChild()
end
@/lua/ge/extensions/editor/rallyEditor/measurementsTab.lua
im.EndChild()
im.EndChild()
end
@/lua/ge/extensions/editor/util/vehicleFilterUtil.lua
im.EndChild()
@/lua/ge/extensions/editor/util/searchUtil.lua
end
im.EndChild()
im.EndCombo()
@/lua/ge/extensions/editor/dynamicDecals/fonts.lua
end
im.EndChild()
helper.imageWidget(string.format("%s%s/%s%s", destinationDirectory, getSelectedFontAtlasName(), getSelectedFontAtlasName(), "_monospaced.png"), im.GetContentRegionAvailWidth() - 2 * im.GetStyle().FramePadding.x)
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
helper.imageWidget(string.format("%s%s/%s%s", destinationDirectory, getSelectedFontAtlasName(), getSelectedFontAtlasName(), "_sdf_monospaced.png"), im.GetContentRegionAvailWidth() - 2 * im.GetStyle().FramePadding.x)
im.EndChild()
im.EndTabItem()
end
im.EndChild()
im.EndTabItem()
@/lua/ge/extensions/editor/api/valueInspector.lua
end
imgui.EndChild()
if not imgui.IsWindowFocused(imgui.FocusedFlags_RootAndChildWindows) then
end
imgui.EndChild()
if not comboMenuOpen and not imgui.IsWindowFocused(imgui.FocusedFlags_RootAndChildWindows) then
end
imgui.EndChild()
imgui.EndPopup()
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartList.lua
end
im.EndChild()
@/lua/common/extensions/ui/flowgraph/editor.lua
im.Columns(1)
im.EndChild()
if self.openPopup then im.OpenPopup("vehicleSearchUtil"..self._imguiId) end
im.SameLine()
im.EndChild()
local size = im.GetItemRectSize()
end
im.EndChild()
else
end
im.EndChild()
im.EndPopup()
@/lua/ge/extensions/editor/visualization.lua
end
im.EndChild()
end
@/lua/ge/extensions/gameplay/drag/debug.lua
end
im.EndChild()
im.NextColumn()
end
im.EndChild()
im.NextColumn()
@/lua/ge/extensions/editor/raceEditor/pacenotes.lua
im.tooltip("Shift-Drag in the world to create a new pacenote.")
im.EndChild()
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/roadArchitect.lua
im.EndChild()
im.EndChild()
im.Separator()
@/lua/ge/extensions/editor/forestView.lua
end
imgui.EndChild()
-- imgui.TreePop()
@/lua/ge/extensions/editor/roadTemplateEditor.lua
im.EndChild()
end
im.EndChild()
end
im.EndChild()
end
im.EndChild()
im.Text("Use Inspector Window for looking at/changing fields.")
@/lua/ge/extensions/editor/biomeTool.lua
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
if imgui.Button("OK") then
end
imgui.EndChild()
if imgui.Button("OK") then
end
imgui.EndChild()
end
imgui.EndChild()
if imgui.Button("OK") then
imgui.EndChild()
imgui.EndChild()
imgui.EndChild()
imgui.EndChild()
end
end
imgui.EndChild()
end
end
imgui.EndChild()
end
imgui.EndChild()
end
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
imgui.EndChild()
end
end
imgui.EndChild()
imgui.PopStyleVar()
end
imgui.EndChild()
imgui.PopStyleVar()
@/lua/ge/extensions/editor/audioEventsList.lua
end
im.EndChild()
end
im.EndChild()
end
@/lua/ge/extensions/editor/sitesEditor/tags.lua
end
im.EndChild()
end
im.EndChild()
im.NextColumn()
end
im.EndChild()
if flip then
end
im.EndChild()
end
@/lua/ge/extensions/editor/resourceChecker.lua
end
im.EndChild()
im.Separator()
end
im.EndChild()
im.Separator()
_drawTreeList(root, (resExplorer[3] and resExplorer[3].diskBytes) or root.bytes or 1)
im.EndChild()
end
_drawTreemapGrid(root)
im.EndChild()
end
@/lua/ge/extensions/editor/terrainEditor.lua
end
im.EndChild()
im.TreePop()
@/lua/ge/extensions/editor/flowgraph/variables.lua
im.BeginChild1(target.id..varName..dumps(global).."clicker", im.ImVec2(im.GetContentRegionAvailWidth()-90*scale, endPos.y-prePos.y+3))
im.EndChild()
im.PopStyleVar()
im.EndChild()
im.PopID()
@/lua/ge/extensions/editor/vehicleEditor/veToolbar.lua
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/common/extensions/ui/imguiUtils.lua
imgui.PlotLines1("",dataPlot, dataPlotLen, offset, "", FLT_MAX, FLT_MAX, imgui.ImVec2(300, 100))
imgui.EndChild()
end
@/lua/ge/extensions/editor/missionPlaybook.lua
im.Columns(1)
im.EndChild()
@/lua/ge/extensions/editor/util/editorElementHelper.lua
im.Columns(1)
im.EndChild()
@/lua/ge/extensions/editor/sidewalkSpline.lua
end -- End of tab content.
im.EndChild()
end -- End of TabContentChild.
@/lua/ge/extensions/editor/raceEditor/trackLayout.lua
im.Separator()
im.EndChild()
@/lua/ge/extensions/editor/dragRaceEditor/dragSettings.lua
im.EndChild()
end
im.EndChild()
end
im.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/notification.lua
end
im.EndChild()
@/lua/ge/extensions/editor/assemblySpline.lua
end -- End of tab content.
im.EndChild()
end -- End of TabContentChild.
@/lua/ge/extensions/editor/raceEditor/segments.lua
end
im.EndChild()
end
im.EndChild()
im.SameLine()
end
im.EndChild()
end
end
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/levelValidator.lua
im.EndChild()
im.Columns(1)
@/lua/ge/extensions/editor/dragRaceEditor.lua
im.EndChild()
im.EndChild()
@/lua/ge/extensions/career/modules/fuel.lua
end
imgui.EndChild()
end
@/lua/ge/extensions/editor/cameraBookmarks.lua
end
imgui.EndChild()
end
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
im.BeginChild1(string.format("%s_%s_%s_%d", name, layer.uid, guiId, id), im.ImVec2(0, layerDropHeight), true)
im.EndChild()
if im.BeginDragDropTarget() then
im.BeginChild1(string.format("##%s_%s_%s", guiId, layer.uid, "before"), im.ImVec2(0, layerDropHeight), true)
im.EndChild()
if im.BeginDragDropTarget() then
im.BeginChild1(string.format("##%s_%s_%s", guiId, "XXXX-XXXX", "after_last"), im.ImVec2(0, layerDropHeight), true)
im.EndChild()
if im.BeginDragDropTarget() then
@/lua/ge/extensions/editor/materialEditor.lua
im.EndChild()
end
end
im.EndChild()
im.EndChild()
end
@/lua/ge/extensions/editor/meshEditor.lua
end
im.EndChild()
end
@/lua/ge/extensions/editor/flowgraph/properties.lua
-- if im.SmallButton("Add element") then end -- Todo: being able to dynamically add an element to the table
-- im.EndChild()
im.TextUnformatted('(Not supported)')
im.CloseCurrentPopup() end)
im.EndChild()
im.EndPopup()
@/lua/ge/extensions/editor/dragRaceEditor/lanes.lua
im.EndChild()
end
im.EndChild()
end
@/lua/ge/extensions/gameplay/drift/scoring.lua
plotHelperUtil:draw(im.GetContentRegionAvailWidth(), im.GetContentRegionAvail().y, 400)
im.EndChild()
im.SameLine()
im.PopStyleColor()
im.EndChild()
end
end
im.EndChild()
end
@/lua/ge/extensions/editor/flowgraph/nodePreview.lua
ui_flowgraph_editor.End()
im.EndChild()
im.Separator()
@/lua/ge/extensions/editor/autoSave.lua
end
imgui.EndChild()
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
im.EndChild()
im.EndChild()
end
-- im.Text('Shape type_POST2')
-- im.EndChild()
-- if im.BeginChild1('DAE', im.ImVec2(-1, 100), true) then
-- im.EndChild()
-- end
-- im.Text('AAAA3')
-- im.EndChild()
--[[